Torgin's Guide

To the Throw Weapons Skill


Skill Name: Throw Weapons

Entry Last Update: 04/23/2001

Description: Throw Weapons represents training with and knowledge of how to throw items and inflict damage. Such items often include throwing daggers, hurling axes, stones, and boomerangs.

Who Can Learn It: Anyone can learn Throw Weapons, though the "melee" classes will advance more quickly in it than others (faster OR/DR progression).

What It is Supposed to Do: Allow you to better attack and defend yourself when using thrown weapons.

What it Does: Increases your OR and DR values when using a thrown weapon. As well, additional fatigue points are gained after reaching certain levels in Throw Weapons. Throw Weapons appears to be fully implemented at this time, though tweaks to the amount of OR and DR each class gains per training level are expected.

Activation: ATTACK (ATTACK [Target]), K (Repeats the attack on the last target). If the target is a different tactical rank, THROW (THROW [Target]) must be used. Most thrown weapons will need to be picked up and reread in order to be thrown again.

Usefulness (Low Levels): High. "Hunting" with a weapon is one of the best ways to earn money, especially at low levels.

Usefulness (Mid-Levels): High. OR and DR gained per level increases at the mid-levels..

Usefulness (High Levels): High. High levels have the largest rate of OR and DR progression.

How to Practice: Attack someone. This is usually done to NPCs, and is called "hunting." If you do not have a vigor spell, it is recommended that you use what is called a "no fatigue" weapon. These weapons do not drain your fatigue points when swung, though they do much less damage than their larger-sized counterparts.

Tips: Some thrown weapons automatically return to your hand, thus not requiring you to quickly pick up and re-throw them. The most common weapon of this type is the boomerang, which can be found in the "Little Sisters" shop in the TG slums and also in Treehaven.

Unconfirmed Rumors (May or May Not Be True): Thrown weapons may be more accurate when "thrown" at opponents in different ranks rather than just used to "attack" a target in the same rank. As well, Throw Weapons appears to have a faster OR progression than the "melee" weapon skills.

Notes: Throw Weapons is one of the 5 major weapon skills in the game, which includes Blunt Weapons, Edged Weapons, Pole Weapons, and Missile Weapons. It grants additional fatigue points as you advance in level.




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